Designed in Iraq

Shape — Iraqi Coins

© صمم في العراق Designed in Irak

Iraq began using the Iraqi coin in 1931, and the Indian coins that were used at that time were replaced by new Iraqi coins, and they had the face of “King Faisal” on one side and the “Kingdom of Iraq” on the other side and in the middle of it was the denomination of the coin, and it was one of three Metals are nickel, bronze and silver.

In 1936 a new coin was minted bearing the image of “King Ghazi I”

At the end of 1939, two additional coins were minted bearing on one side the face of “King Faisal II,” a young child, and on the other, “King of Iraq,” and it was of bronze.

In 1956, the Central Bank of Iraq issued the last coins of the royal era, and their specifications were similar to the previous ones, except for one detail, which is the addition of the face of King “Faisal II” who is of old age I

n 1959, new coins were issued in the first republican era and differed from their predecessors in the royal era, as some were canceled and others were added

In 1967 the Central Bank of Iraq commissioned the artist, writer, and designer Badih Babajan (1923-1996) to design new coins.

The coins come in various forms such as the common circle shape, square, and other geometric shapes.

Translation from:

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© صمم في العراق Designed in Irak
© صمم في العراق Designed in Irak
© صمم في العراق Designed in Irak
© صمم في العراق Designed in Irak
© صمم في العراق Designed in Irak
© صمم في العراق Designed in Irak
© صمم في العراق Designed in Irak
© صمم في العراق Designed in Irak
© صمم في العراق Designed in Irak
© صمم في العراق Designed in Irak
© صمم في العراق Designed in Irak
© صمم في العراق Designed in Irak

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The project “Cultural and Creative Industries” is implemented by the GIZ on behalf of the German Federal Ministry for Economic Cooperation and Development (BMZ) and in cooperation with the Goethe-Institut. It improves employment and income opportunities for creative professionals in six partner countries; Lebanon, Jordan, Iraq, Kenya, Senegal, and South Africa and operates mainly in the music, fashion, design and animation sectors. In addition to promoting the development of entrepreneurial, digital, creative and technical skills through training programmes, the project aims to strengthen the framework conditions and the ecosystem of the cultural and creative industries.